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console 命令行工具 X clear

                    
>
console
var canvas=document.getElementById('canvas');
var context=canvas.getContext('2d');
canvas.width=500;
canvas.height=300;
var startAimate=true;
var shape=function(x,y){
	this.x=x;
	this.y=y;
	this.width=width;
	this.height=height;
	this.reverseX=false;
	this.reverseY=false;
};
var shapes=new Array();
for(var i=0;i<10;i++){
	var x=Math.random()*250;
	var y=Math.random()*250;
	var width=height=Math.random()*50;
	shapes.push(new shape(x,y,width,height));
};
function animateCanvas(){
	context.clearRect(0,0,canvas.width,canvas.height);
	for(var i=0;i<shapes.length;i++){
		var tmpShape=shapes[i];
		tmpShape.x+=Math.random()*4-2;
		tmpShape.y+=Math.random()*4-2;
		context.fillRect(tmpShape.x,tmpShape.y,tmpShape.width,tmpShape.height);
		if(tmpShape.x<0){
			tmpShape.reverseX=false;
		}else if(tmpShape.x+tmpShape.width>canvas.width){
			tmpShape.reverseX=true;
		};
		if(tmpShape.y<0){
			tmpShape.reverseY=false;
		}else if(tmpShape.y+tmpShape.height>canvas.height){
			tmpShape.reverseY=true;
		};
		if(!tmpShape.reverseX){
			tmpShape.x+=2;
		}else{
			tmpShape.x-=2;
		};
		if(!tmpShape.reverseY){
			tmpShape.y+=2;
		}else{
			tmpShape.y-=2;
		};
	};
	if(startAimate){
		setTimeout(animateCanvas,33);
	}
};
var start=document.getElementById('start');
var stop=document.getElementById('stop');
start.onclick=function(){
	start.style.display="none";
	stop.style.display="block";
	startAimate=true;
	animateCanvas();
};
stop.onclick=function(){
	start.style.display='block';
	stop.style.display='none'
	startAimate=false;
}
<button id='start' style="float: left;">开始</button>
	<button id="stop" style="float: left;display:none">停止</button>
<canvas id='canvas'>
您的浏览器不支持canvas画布
</canvas>