console
var speed=50;
var d=50;
var x;
var y;
var c=0;
var h=1
function setup(){
createCanvas(360,360);
x=width/5;
y=height/4;
frameRate(5);
}
function draw(){
background(255);
noStroke();
fill(int(random(0,255)),int(random(0,255)),int(random(0,255)));
for(var i = 0;i<150;i++){
x+=random(-speed,speed);
y+=random(-speed,speed);
x=constrain(x,1,width);
y=constrain(y,1,height);
triangle(x,y,x+20,y+50,x-20,y+50);
}
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.1.9/p5.min.js"></script>