console
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(90, window.innerWidth/window.innerHeight, 1, 1000);
camera.position.set(0,0,5);
camera.lookAt(0,0,0);
scene.add(camera);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
renderer.setClearColor(0x000000);
const geometry = new THREE.BoxGeometry(3, 3, 3);
const material = new THREE.MeshBasicMaterial({ color: 0xb01ff0 });
var cube = new THREE.Mesh(geometry, material);
scene.add(cube);
const renderFns = [];
function render1() {
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
}
renderFns.push(render1)
function render() {
renderFns.map(f => f())
renderer.render( scene, camera );
requestAnimationFrame( render );
}
render();
<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Document</title>
</head>
<body style="margin:0;">
</body>
</html>