struct time{
int hour;
int minutes;
int seconds;
};
struct time timeUpdate(struct time now);
int main (void) {
struct time testTimes[5] = {
{11,59,59},{12,00,00},{1,29,59},{23,59,59},{19,12,27}
};
int i;
for(i = 0;i<5;++i){
printf("Time is %.2i:%.2i:%.2i\n",testTimes[i].hour,testTimes[i].minutes,testTimes[i].seconds);
testTimes[i] = timeUpdate(testTimes[i]);// why transmit value?
// printf("update.hour:%.2i\n",testTimes[i].hour);
printf("...one second later it's %.2i:%.2i:%.2i\n",testTimes[i].hour,testTimes[i].minutes,testTimes[i].seconds);
}
return 0;
}
struct time timeUpdate(struct time now){
++now.seconds;
printf("Now.seconds:%i\n",now.seconds);
if(now.seconds == 60){
now.seconds = 0;
printf("Now.seconds:%i\n",now.seconds);
++now.minutes;
printf("Now.minutes:%i\n",now.minutes);
if(now.minutes == 60){
now.minutes = 0;
printf("Now.minutes:%i\n",now.minutes);
++now.hour;
printf("Now.hour:%i\n",now.hour);
if(now.hour == 24){
now.hour = 0;
}else{printf("Not fill a Day\n");}
}
}
}