(function() {
'use strict';
var camera, scene, renderer,
container, stats, particle,
winHalfX, winHalfY,
height, width, fieldOfView,
aspectRatio, nearPlane, farPlane,
body, cameraZ, material,
i = 0,
count = 0,
Tau = Math.PI * 2,
mouseX = 0,
mouseY = 0,
amtX = 50,
amtY = 50,
sep = 100,
spriteOpts = {},
particles = [],
cssString = 'margin: 0; overflow: hidden;';
function onDocumentReady() {
body = document.body;
body.style.cssText = cssString;
container = document.createElement('div');
body.appendChild(container);
height = window.innerHeight;
winHalfY = height / 2;
width = window.innerWidth;
winHalfX = width / 2;
fieldOfView = 75;
aspectRatio = width / height;
nearPlane = 1;
farPlane = 10000;
cameraZ = 750;
rendererer(onRendererRenderered);
}
// renders the renderer
function rendererer(complete) {
//lights (no lights!) camera, action!
camera = new THREE.PerspectiveCamera(fieldOfView, aspectRatio, nearPlane, farPlane);
camera.position.z = cameraZ;
// aaaaaaaaand scene! (No wait, we're not done!)
// aaaaaaaaand ten more minutes.
scene = new THREE.Scene();
//material settings
spriteOpts = {
color: 0xffffff,
program: function(ctx) {
ctx.beginPath();
ctx.arc(0, 0, 0.5, 0, Tau, true);
ctx.fill();
}
};
material = new THREE.SpriteCanvasMaterial(spriteOpts);
// Stop! particle time!
for (var ix = 0, lx = amtX; ix < lx; ix++) {
for (var iy = 0, ly = amtY; iy < ly; iy++) {
particle = particles[i++] = new THREE.Sprite(material);
particle.position.x = ix * sep - ((amtX * sep) / 2);
particle.position.z = iy * sep - ((amtY * sep) / 2);
scene.add(particle);
}
}
//render the scene
renderer = new THREE.CanvasRenderer();
renderer.setClearColor(0xf6780a, 1);
renderer.setPixelRatio(window.devicePixelRatio);
renderer.setSize(width, height);
// append the rendered scene to the container
container.appendChild(renderer.domElement);
// aaaaaaaaand Scene? (yes, scene!)
if (complete) {
complete();
}
}
function onRendererRenderered() {
// stats stats stats stats stats stats stats, eeeeerrryyybooodddaay! - Lil Jon, probably.
stats = new Stats();
stats.domElement.style.position = 'absolute';
stats.domElement.style.top = stats.domElement.style.right = '0';
container.appendChild(stats.domElement);
// bind events
document.addEventListener('mousemove', onDocumentMouseMove);
document.addEventListener('touchstart', onDocumentTouchStart);
document.addEventListener('touchmove', onDocumentTouchMove);
window.addEventListener('resize', onWindowResize);
}
function onDocumentMouseMove(e) {
mouseX = e.clientX - winHalfX;
mouseY = e.clientY - winHalfY;
}
function onDocumentTouchStart(e) {
if (e.touches.length === 1) {
e.preventDefault();
mouseX = e.touches[0].pageX - winHalfX;
mouseY = e.touches[0].pageY - winHalfY;
}
}
function onDocumentTouchMove(e) {
if (e.touches.length === 1) {
e.preventDefault();
mouseX = e.touches[0].pageX - winHalfX;
mouseY = e.touches[0].pageY - winHalfY;
}
}
function onWindowResize() {
// update variables to new values
height = window.innerHeight;
winHalfY = height / 2;
width = window.innerWidth;
winHalfX = width / 2;
camera.aspect = width / height;
camera.updateProjectionMatrix();
renderer.setSize(width, height);
}
function animate() {
requestAnimationFrame(animate);
update();
stats.update();
}
function update() {
camera.position.x += (mouseX - camera.position.x) * 0.05;
camera.position.y += (mouseY - camera.position.y) * 0.05;
camera.lookAt(scene.position);
i = 0;
for (var ix = 0, lx = amtX; ix < lx; ix++) {
for (var iy = 0, ly = amtY; iy < ly; iy++) {
particle = particles[i++];
particle.position.y = (Math.sin((ix + count) * 0.3) * 50) + (Math.sin((iy + count) * 0.5) * 50);
particle.scale.x = particle.scale.y = (Math.sin((ix + count) * 0.3) + 1) * 4 + (Math.sin((iy + count) * 0.5) + 1) * 4;
scene.add(particle);
}
}
renderer.render(scene, camera);
count += 0.1;
}
document.addEventListener('DOMContentLoaded', onDocumentReady);
document.addEventListener('DOMContentLoaded', animate);
})();
console