console
var canvas, context, startX, endX, startY, endY;
var mouseIsDown = 0;
function init() {
canvas = document.getElementById("canvas");
context = canvas.getContext("2d");
canvas.addEventListener("mousedown", mouseDown, false);
canvas.addEventListener("mousemove", mouseXY, false);
canvas.addEventListener("mouseup", mouseUp, false);
}
function mouseUp(eve) {
if (mouseIsDown !== 0) {
mouseIsDown = 0;
var pos = getMousePos(canvas, eve);
endX = pos.x;
endY = pos.y;
drawSquare();
}
}
function mouseDown(eve) {
mouseIsDown = 1;
var pos = getMousePos(canvas, eve);
startX = endX = pos.x;
startY = endY = pos.y;
drawSquare();
}
function mouseXY(eve) {
if (mouseIsDown !== 0) {
var pos = getMousePos(canvas, eve);
endX = pos.x;
endY = pos.y;
drawSquare();
}
}
function drawSquare() {
var w = endX - startX;
var h = endY - startY;
var offsetX = (w < 0) ? w : 0;
var offsetY = (h < 0) ? h : 0;
var width = Math.abs(w);
var height = Math.abs(h);
context.clearRect(0, 0, canvas.width, canvas.height);
context.beginPath();
context.rect(startX + offsetX, startY + offsetY, width, height);
context.fillStyle = "yellow";
context.fill();
context.lineWidth = 7;
context.strokeStyle = 'black';
context.stroke();
}
function getMousePos(canvas, evt) {
var rect = canvas.getBoundingClientRect();
return {
x: evt.clientX - rect.left,
y: evt.clientY - rect.top
};
}
init();
<canvas id="canvas" width="400" height="400" style="border: 1px solid black; cursor: pointer;"></canvas>