#include <stdio.h>
#include<stdlib.h>
struct car
{
int timeIn;
int timeOut;
char plate[10];
};
struct stop
{
struct car Stop[10];
int top;
}s;
struct waiting
{
int count;
struct car Pave[10];
int front, rear;
}w;
struct node{
struct car wat;
struct node*next;
};
struct qnode{
struct node *front,*rear;
int num;
}p;
void initqnode(struct qnode p){
struct node*q=(struct node*)malloc(sizeof(struct node));
q->next=null;
p.front=p.rear=q;
}
struct buffer
{
struct car Help[MAX_STOP];
int top;
}b;
int main () {
return 0;
}