console
var c=document.getElementById("myCanvas");
var ctx=c.getContext("2d");
ctx.beginPath();
ctx.moveTo(20,20);
ctx.bezierCurveTo(20,100,200,100,200,20);
ctx.stroke()
<div>
<svg width="200px" height="200px">
<path d="M200 200 C 200 80 250 230" stroke="3" fill="none"/>
</svg>
<canvas width="200" height="200"></canvas>
</div>
.animete {
width: 100%;
height:100%;
background-color:#efefef;
}
.a1 {
width: 200px;
height: 200px;
background-color:#ccc;
}
.a2 {
width: 200px;
height: 200px;
background-color:#999;
}