let x=50; let d=50; l} function draw(){ background(120); x+=speed; if(x>width+d/2){ x=-d/2; } ellipse(x,60,d,d); }et speed=2; function setup(){ createCanvas(500,150); if(x>deepth+d/2){ x=-d/2; } ellipse(x,60,d,d); }