function getRandomBall() {
return Math.ceil(Math.random()*36);
}
function doubleBall() {
const balls = new Array(6);
balls.map((element, i, arr) => {
let randomBall = getRandomBall();
while(isRepeat(arr, randomBall)) {
randomBall = getRandomBall();
}
return randomBall;
})
return balls;
}
function isRepeat(array, number) {
const iNmuber = array.findIndex(element => {
return element === number;
});
if (iNmuber >= 0 ){
return true;
}
return false;
}
console.log(doubleBall());