let speed=3; let x; let y; let x1; let y1; let x2; let y2; function setup(){ createCanvas(300,300); x=width/4; y=height/2; x1=width/2; y1=height/2; x2=width/2; y2=height/4; background(0); } function draw(){ x+=random(-speed,speed); y+=random(-speed,speed); x1+=random(-speed,speed); y1+=random(-speed,speed); x2+=random(-speed,speed); y2+=random(-speed,speed); triangle(x,y,x1,y1,x2,y2,); }
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.1.9/p5.min.js"></script>