var Tools = {
isPointInCircle: function(checkPoint , circleInfo){
},
isPointInPolygon: function(checkPoint , points){
var counter = 0;
var i;
var xinters;
var p1, p2;
var polygonPoints = points;
var pointCount = polygonPoints.length;
p1 = polygonPoints[0];
for (i = 1; i <= pointCount; i++) {
p2 = polygonPoints[i % pointCount];
if ( checkPoint[0] > Math.min(p1.x, p2.x) && checkPoint[0] <= Math.max(p1.x, p2.x)) {
if (checkPoint[1] <= Math.max(p1.y, p2.y)) {
if (p1.x != p2.x) {
xinters = (checkPoint[0] - p1.x) * (p2.y - p1.y) / (p2.x - p1.x) + p1.y;
if (p1.y == p2.y || checkPoint[1] <= xinters) {
counter++;
}
}
}
}
p1 = p2;
}
if (counter % 2 == 0) {
return false;
} else {
return true;
}
}
}
console