SOURCE

var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
var renderer = new THREE.WebGLRenderer(); 
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
console 命令行工具 X clear

                    
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console