console
let a=0;
let b=0
let c=0
let x=0;
let ty=0;
function setup() {
createCanvas(500, 500);
background(255);
}
function draw() {
x++;
let ny=noise(ty);
ny = map(ny,0,1,0,240);
ty+=0.03;
a+=0.019;
b+=0.09
c+=0.1
push();
translate(100,250);
rotate(a);
translate(-80,-50);
rect(0,0,50,60);
pop();
push();
translate(300,300);
rotate(c);
translate(-40,-50);
rect(0,0,50,60);
pop();
push();
translate(300,300);
rotate(b);
translate(-200,-50);
rect(0,0,50,60);
pop();
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.1.9/p5.min.js"></script>