let speed = 5 let a let x; let y; function setup() { createCanvas(480, 480) colorMode(HSB,360,100,100) noStroke() x = width / 2 y = height / 2 background(255) } function draw() { a += 10 rotate(radians(a)) translate(20, 0) x += random(-speed, speed) y += random(-speed, speed) fill(random(360),100,100) triangle(x, y, x, 100, 150, y) }