let speed = 5
let a
let x;
let y;
function setup() {
createCanvas(480, 480)
colorMode(HSB,360,100,100)
noStroke()
x = width / 2
y = height / 2
background(255)
}
function draw() {
a += 10
rotate(radians(a))
translate(20, 0)
x += random(-speed, speed)
y += random(-speed, speed)
fill(random(360),100,100)
triangle(x, y, x, 100, 150, y)
}