console
class ball{
constructor(X,Y,D,Tspeedx,Tspeedy)
{
this.ballx=X
this.bally=Y
this.d=D
this.ballspeedx=Tspeedx
this.ballspeedy=Tspeedy
this.angle=(0)
}
translating(){
push()
translate(this.ballX,this.ballY);
translate(this.ballX,this.ballY)
this.ballx +=random(-this.ballspeedX,this.ballspeedY)
this.bally +=random(-this.ballspeedX,this.ballspeedY)
}
drawing() {
fill(225);
ellipse(0,0,this.D,this.D)
pop();
}
}
let ballA
function setup(){
createCanvas(600,600)
background(200)
ballA=new ball(300,300,50,50,50)
}
function draw(){
ballA.translating()
ballA.drawing()
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.1.9/p5.min.js"></script>