let speed=200;
let x=240;
let y=240;
let speedF=100
function setup(){
createCanvas(600,600);
background(0,20);
}
function draw(){
fill(0,60,60,80);
translate(x+random(-speed,speedF),y+random(-speed,speedF));
rotate(random(-speedF,speedF));
rect(0,0,36,36);
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/p5.js/1.1.9/p5.min.js"></script>