function getRandomBall() { return Math.ceil(Math.random()*36); } function doubleBall() { const balls = new Array(6); balls.map((element, i, arr) => { let randomBall = getRandomBall(); while(isRepeat(arr, randomBall)) { randomBall = getRandomBall(); } return randomBall; }) return balls; } function isRepeat(array, number) { const iNmuber = array.findIndex(element => { return element === number; }); if (iNmuber >= 0 ){ return true; } return false; } console.log(doubleBall());