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var rawDegree;

$(function(){
    var i = 0;
    $('.toggle').click(function(){
        i ++;

        var left = 3 - i;
        if(left >= 0){
            $('#times').html(left);
        }

        if(i > 3){
            alert('您的次数已用完,不可以再抽了哦!');
            return;
        }else{
            rawDegree = Math.random() * 360;
            $(this).rotate({
                duration: 3000,//旋转的时间
                angle: 0,//开始旋转的角度
                animateTo: rawDegree + 360 * 3,//最终结束时的角度
                callback: function(){
                    //回调的函数
                    showMsg();
                }
            });
        } 
    });
});

function showMsg(){
    if(0 <= rawDegree && rawDegree < 30){
        alert('恭喜你获得了“理财金2000元”!')
        return;
    }else if(30 <= rawDegree && rawDegree < 90){
        alert('运气不佳,谢谢参与!');
        return;
    }else if(90 <= rawDegree && rawDegree < 150){
        alert('恭喜你获得了“理财金5200元”!');
        return;
    }else if(150 <= rawDegree && rawDegree < 210){
        alert('恭喜你获得了“京东eka”!');
        return;
    }else if(210 <= rawDegree && rawDegree < 270){
        alert('运气不佳,谢谢参与!');
        return;
    }else if(270 <= rawDegree && rawDegree < 330){
        alert('恭喜你获得了“理财金1000元”!');
        return;
    }else{
        alert('恭喜你获得了“理财金2000元”!')
        return;
    }
}

var now = new Date();
var hours = now.getHours();
var minutes = now.getMinutes();
var seconds = now.getSeconds();
var time = hours + ':' + minutes + ':' + seconds + ' ';
console.log(time);
$('#date').html(time);







// VERSION: 2.2 LAST UPDATE: 13.03.2012
/* 
 * Licensed under the MIT license: http://www.opensource.org/licenses/mit-license.php
 * 
 * Made by Wilq32, wilq32@gmail.com, Wroclaw, Poland, 01.2009
 * Website: http://code.google.com/p/jqueryrotate/ 
 */

// Documentation removed from script file (was kinda useless and outdated)

(function($) {
    var supportedCSS,styles=document.getElementsByTagName("head")[0].style,toCheck="transformProperty WebkitTransform OTransform msTransform MozTransform".split(" ");
    for (var a=0;a<toCheck.length;a++) if (styles[toCheck[a]] !== undefined) supportedCSS = toCheck[a];
    // Bad eval to preven google closure to remove it from code o_O
    // After compresion replace it back to var IE = 'v' == '\v'
    var IE = eval('"v"=="\v"');
    
    jQuery.fn.extend({
        rotate:function(parameters)
        {
            if (this.length===0||typeof parameters=="undefined") return;
                if (typeof parameters=="number") parameters={angle:parameters};
            var returned=[];
            for (var i=0,i0=this.length;i<i0;i++)
                {
                    var element=this.get(i);	
                    if (!element.Wilq32 || !element.Wilq32.PhotoEffect) {
    
                        var paramClone = $.extend(true, {}, parameters); 
                        var newRotObject = new Wilq32.PhotoEffect(element,paramClone)._rootObj;
    
                        returned.push($(newRotObject));
                    }
                    else {
                        element.Wilq32.PhotoEffect._handleRotation(parameters);
                    }
                }
                return returned;
        },
        getRotateAngle: function(){
            var ret = [];
            for (var i=0,i0=this.length;i<i0;i++)
                {
                    var element=this.get(i);	
                    if (element.Wilq32 && element.Wilq32.PhotoEffect) {
                        ret[i] = element.Wilq32.PhotoEffect._angle;
                    }
                }
                return ret;
        },
        stopRotate: function(){
            for (var i=0,i0=this.length;i<i0;i++)
                {
                    var element=this.get(i);	
                    if (element.Wilq32 && element.Wilq32.PhotoEffect) {
                        clearTimeout(element.Wilq32.PhotoEffect._timer);
                    }
                }
        }
    });
    
    // Library agnostic interface
    
    Wilq32=window.Wilq32||{};
    Wilq32.PhotoEffect=(function(){
    
        if (supportedCSS) {
            return function(img,parameters){
                img.Wilq32 = {
                    PhotoEffect: this
                };
                
                this._img = this._rootObj = this._eventObj = img;
                this._handleRotation(parameters);
            }
        } else {
            return function(img,parameters) {
                // Make sure that class and id are also copied - just in case you would like to refeer to an newly created object
                this._img = img;
    
                this._rootObj=document.createElement('span');
                this._rootObj.style.display="inline-block";
                this._rootObj.Wilq32 = 
                    {
                        PhotoEffect: this
                    };
                img.parentNode.insertBefore(this._rootObj,img);
                
                if (img.complete) {
                    this._Loader(parameters);
                } else {
                    var self=this;
                    // TODO: Remove jQuery dependency
                    jQuery(this._img).bind("load", function()
                    {
                        self._Loader(parameters);
                    });
                }
            }
        }
    })();
    
    Wilq32.PhotoEffect.prototype={
        _setupParameters : function (parameters){
            this._parameters = this._parameters || {};
            if (typeof this._angle !== "number") this._angle = 0 ;
            if (typeof parameters.angle==="number") this._angle = parameters.angle;
            this._parameters.animateTo = (typeof parameters.animateTo==="number") ? (parameters.animateTo) : (this._angle); 
    
            this._parameters.step = parameters.step || this._parameters.step || null;
            this._parameters.easing = parameters.easing || this._parameters.easing || function (x, t, b, c, d) { return -c * ((t=t/d-1)*t*t*t - 1) + b; }
            this._parameters.duration = parameters.duration || this._parameters.duration || 1000;
            this._parameters.callback = parameters.callback || this._parameters.callback || function(){};
            if (parameters.bind && parameters.bind != this._parameters.bind) this._BindEvents(parameters.bind); 
        },
        _handleRotation : function(parameters){
              this._setupParameters(parameters);
              if (this._angle==this._parameters.animateTo) {
                  this._rotate(this._angle);
              }
              else { 
                  this._animateStart();          
              }
        },
    
        _BindEvents:function(events){
            if (events && this._eventObj) 
            {
                // Unbinding previous Events
                if (this._parameters.bind){
                    var oldEvents = this._parameters.bind;
                    for (var a in oldEvents) if (oldEvents.hasOwnProperty(a)) 
                            // TODO: Remove jQuery dependency
                            jQuery(this._eventObj).unbind(a,oldEvents[a]);
                }
    
                this._parameters.bind = events;
                for (var a in events) if (events.hasOwnProperty(a)) 
                    // TODO: Remove jQuery dependency
                        jQuery(this._eventObj).bind(a,events[a]);
            }
        },
    
        _Loader:(function()
        {
            if (IE)
            return function(parameters)
            {
                var width=this._img.width;
                var height=this._img.height;
                this._img.parentNode.removeChild(this._img);
                                
                this._vimage = this.createVMLNode('image');
                this._vimage.src=this._img.src;
                this._vimage.style.height=height+"px";
                this._vimage.style.width=width+"px";
                this._vimage.style.position="absolute"; // FIXES IE PROBLEM - its only rendered if its on absolute position!
                this._vimage.style.top = "0px";
                this._vimage.style.left = "0px";
    
                /* Group minifying a small 1px precision problem when rotating object */
                this._container =  this.createVMLNode('group');
                this._container.style.width=width;
                this._container.style.height=height;
                this._container.style.position="absolute";
                this._container.setAttribute('coordsize',width-1+','+(height-1)); // This -1, -1 trying to fix ugly problem with small displacement on IE
                this._container.appendChild(this._vimage);
                
                this._rootObj.appendChild(this._container);
                this._rootObj.style.position="relative"; // FIXES IE PROBLEM
                this._rootObj.style.width=width+"px";
                this._rootObj.style.height=height+"px";
                this._rootObj.setAttribute('id',this._img.getAttribute('id'));
                this._rootObj.className=this._img.className;			
                this._eventObj = this._rootObj;	
                this._handleRotation(parameters);	
            }
            else
            return function (parameters)
            {
                this._rootObj.setAttribute('id',this._img.getAttribute('id'));
                this._rootObj.className=this._img.className;
                
                this._width=this._img.width;
                this._height=this._img.height;
                this._widthHalf=this._width/2; // used for optimisation
                this._heightHalf=this._height/2;// used for optimisation
                
                var _widthMax=Math.sqrt((this._height)*(this._height) + (this._width) * (this._width));
    
                this._widthAdd = _widthMax - this._width;
                this._heightAdd = _widthMax - this._height;	// widthMax because maxWidth=maxHeight
                this._widthAddHalf=this._widthAdd/2; // used for optimisation
                this._heightAddHalf=this._heightAdd/2;// used for optimisation
                
                this._img.parentNode.removeChild(this._img);	
                
                this._aspectW = ((parseInt(this._img.style.width,10)) || this._width)/this._img.width;
                this._aspectH = ((parseInt(this._img.style.height,10)) || this._height)/this._img.height;
                
                this._canvas=document.createElement('canvas');
                this._canvas.setAttribute('width',this._width);
                this._canvas.style.position="relative";
                this._canvas.style.left = -this._widthAddHalf + "px";
                this._canvas.style.top = -this._heightAddHalf + "px";
                this._canvas.Wilq32 = this._rootObj.Wilq32;
                
                this._rootObj.appendChild(this._canvas);
                this._rootObj.style.width=this._width+"px";
                this._rootObj.style.height=this._height+"px";
                this._eventObj = this._canvas;
                
                this._cnv=this._canvas.getContext('2d');
                this._handleRotation(parameters);
            }
        })(),
    
        _animateStart:function()
        {	
            if (this._timer) {
                clearTimeout(this._timer);
            }
            this._animateStartTime = +new Date;
            this._animateStartAngle = this._angle;
            this._animate();
        },
        _animate:function()
        {
             var actualTime = +new Date;
             var checkEnd = actualTime - this._animateStartTime > this._parameters.duration;
    
             // TODO: Bug for animatedGif for static rotation ? (to test)
             if (checkEnd && !this._parameters.animatedGif) 
             {
                 clearTimeout(this._timer);
             }
             else 
             {
                 if (this._canvas||this._vimage||this._img) {
                     var angle = this._parameters.easing(0, actualTime - this._animateStartTime, this._animateStartAngle, this._parameters.animateTo - this._animateStartAngle, this._parameters.duration);
                     this._rotate((~~(angle*10))/10);
                 }
                 if (this._parameters.step) {
                    this._parameters.step(this._angle);
                 }
                 var self = this;
                 this._timer = setTimeout(function()
                         {
                         self._animate.call(self);
                         }, 10);
             }
    
             // To fix Bug that prevents using recursive function in callback I moved this function to back
             if (this._parameters.callback && checkEnd){
                 this._angle = this._parameters.animateTo;
                 this._rotate(this._angle);
                 this._parameters.callback.call(this._rootObj);
             }
         },
    
        _rotate : (function()
        {
            var rad = Math.PI/180;
            if (IE)
            return function(angle)
            {
                this._angle = angle;
                this._container.style.rotation=(angle%360)+"deg";
            }
            else if (supportedCSS)
            return function(angle){
                this._angle = angle;
                this._img.style[supportedCSS]="rotate("+(angle%360)+"deg)";
            }
            else 
            return function(angle)
            {
                this._angle = angle;
                angle=(angle%360)* rad;
                // clear canvas	
                this._canvas.width = this._width+this._widthAdd;
                this._canvas.height = this._height+this._heightAdd;
                            
                // REMEMBER: all drawings are read from backwards.. so first function is translate, then rotate, then translate, translate..
                this._cnv.translate(this._widthAddHalf,this._heightAddHalf);	// at least center image on screen
                this._cnv.translate(this._widthHalf,this._heightHalf);			// we move image back to its orginal 
                this._cnv.rotate(angle);										// rotate image
                this._cnv.translate(-this._widthHalf,-this._heightHalf);		// move image to its center, so we can rotate around its center
                this._cnv.scale(this._aspectW,this._aspectH); // SCALE - if needed ;)
                this._cnv.drawImage(this._img, 0, 0);							// First - we draw image
            }
    
        })()
    }
    
    if (IE)
    {
    Wilq32.PhotoEffect.prototype.createVMLNode=(function(){
    document.createStyleSheet().addRule(".rvml", "behavior:url(#default#VML)");
            try {
                !document.namespaces.rvml && document.namespaces.add("rvml", "urn:schemas-microsoft-com:vml");
                return function (tagName) {
                    return document.createElement('<rvml:' + tagName + ' class="rvml">');
                };
            } catch (e) {
                return function (tagName) {
                    return document.createElement('<' + tagName + ' xmlns="urn:schemas-microsoft.com:vml" class="rvml">');
                };
            }		
    })();
    }
    
    })(jQuery);
<script src="https://cdn.bootcss.com/jquery/3.3.1/jquery.js"></script>
<div class="box">
                    <h3>欢迎来到jasmine的抽奖小程序,您还有<span id="times">3</span>次抽奖机会</h3>
                    <div class="lottery-box">
                        <div class="lottery-img">
                            <div class="toggle">
            
                            </div>
                        </div>
                    </div>
                    <div class="msg">
                        <marquee behavior="scroll" direction="left" loop="-1" scrollamount="10" scrolldelay="1">
                            <span id="date"></span> 恭喜jasmine获得了京东e卡!!!
                        </marquee>    
                    </div>
                    <div class="footer">
                        版权所有 ©
                        &#169;    
                        &copy;  
                        &#xa9;
                        jasmine 2018/3/21
                    </div>
                </div>
*{
    margin: 0;
    padding: 0;
}
.box{
    width: 600px;
    height: 620px;
    background-color: rgba(255,10,100,.8);
    margin: 0 auto;   
}
h3{
    text-align: center;
    padding-top: 20px;
}
.lottery-box{
    width: 400px;
    height: 400px;
    position: relative;
    margin: 50px auto;
    z-index: 1;
    background: url(http://ozkbl6lk3.bkt.clouddn.com/18-3-21/43137760.jpg) no-repeat;
}
.lottery-box .lottery-img{
    width: 340px;
    height: 340px;
    position: relative;
    background: url(http://ozkbl6lk3.bkt.clouddn.com/18-3-21/9781382.jpg) no-repeat;
    margin: 0 auto;
    top: 30px;
    z-index: 10;
}
.toggle{
    width: 186px;
    height: 186px;
    position: relative;
    margin: 0 auto;
    top: 80px;
    background: url(http://ozkbl6lk3.bkt.clouddn.com/18-3-21/60419607.jpg) no-repeat;
}
.msg{
    font-weight: bold;
    text-align: center;
    font-size: 20px;
    background-color: rgba(250,150,100,.8);
    padding: 5px;
    color: red;
}
.footer{
    margin-top: 5px;
    text-align: center;
    padding: 5px;
}