if resultl.count >= 1 {
btn.tag = tag
btn.addrarget(self, action: #selector(buttonCheckMusicTimer(_:)),
for: .touchUpInside)
view.addSubview(btn)
}
}
func removeAllSubViews(view:UIView)(
if view.subviews.count>0(
view.subviews.forEach(($0.removeFromSuperview()})
}
}
@IBAction func onTips(_ sender : UIButton){
TipsFlag =!TipsFlag
displayArrayGraphButtonTips()
}
@IBAction func orBegin( sender : UIButton){
GameOver = false
beginTimestamp = getCurrentTimeStamp()
timeElapse()
initGame()
distractorCreate(mount:10)
differenceCreate(mount: 8)
displayArrayGraphButtonTips()
}
@IBAction func onNext(_ sender : UIButton){
GameOver = true
TipsFlag = false
let myView1= self.view.viewWithTag(2001) as! UIImageView let myView2 = self.view.viewWithTag(2002) as! UIImageViewCurrentBackground+=1
if CurrentBackground >4 (
CurrentBackground = 1
}
let image = UIImage(named: "back0\(CurrentBackground)")!
myViewl.image = image
myView2.image = image
removeAllSubViews(view:myView1)
removeAllSubViews(view:myView2)
}